package boccuz.rnn;

import org.newdawn.slick.Color;

public class Constants {
	
	public static final float SUN_ROTATION_SPEED = 0.2F;
	public static final Double TEXT_ANGLE = 6.83D;
	
	public static final Color COLOR_1 = new Color(253, 151, 5);
	public static final Color COLOR_2 = new Color(253, 91, 221);
	
	public static final float TIMER_ANGLE = 1.2857F;
	
	public static final int GAME_TIME = 60000;
	
	public static final int MAX_ENEMIES = 600000;
	
	public static final int MAP_WIDTH = 1600;
	public static final int MAP_HEIGHT = 1200;
	
	public static final int SPAWN_TIME = 500;

}
